Tag: Rat Hot

  • Gaming year 2006

    Once again the year is over and it’s time for the year-end report. Here’s 2005 for comparison… Good games published in 2006 Age of Steam: London and Sun, 1830’s Pennsylvania and Northern California — I’ve played one map from each of the Bézier expansions, and loved both. Interesting new concepts, excellent production quality — great […]

  • Hot Games for Q3/2006

    Here’s a list of hottest games for the third quarter of 2006 for me. This is based on number of plays, my enjoyment of the game and the novelty value, so new games tend to show up higher on the list. You can also check the previous quarter, with completely different games. Memoir ’44 — […]

  • Pacific Memoir and rats

    My last board game session this summer involved me, Olli and Memoir ’44: Pacific Theatre. The latest Memoir ’44 expansion turned out to be a blast. We played two scenarios. Japanese counter-attack on Guam was faster thing, while playing through the Iwo Jima Meat Grinder took almost an hour. Both were interesting, well-developed scenarios. The […]

  • Rat Hot

    Rat Hot reviewed in Finnish. Rat Hot is a small two-player tile-laying game from Michael Schacht. It was previously web-published as Dschunke: das Legespiel, but this edition is from Queen Games and Rio Grande Games. The game is about merchants storing goods in a storage; they try to pack similar goods together for easy access. […]

  • Small two-player session

    My games with Olli continued on Friday. We started with Kahuna — it was the final test. Olli lost big time; he got the first scoring, but then my defensive island network made it quite clear there was no way he could beat me. Final score was 6-1. Not good. He didn’t like the game, […]

  • War, trading and hot rats

    I met Olli for the first proper game session after Nooa’s (that’s the name of our boy) birth. It was fun, to have a small break from baby care and maintenance. We started off with Memoir ’44, since that was high on Olli’s list. He had played Battle Cry before, so rules explanations were minimal. […]