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Top 100 list, 2022 edition
My annual top 100 list is now out on BoardGameGeek: Mikko’s top 100 — 2022 edition. Making this year’s list was a slightly sad process. I have a two-year rule for my list: this year, I’ll consider games that I’ve played in 2022, 2021 or 2020. This meant a list of 146 titles. I’ve last…
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My 2014 top 100: 20–1
Here’s the final installment of my list. See the previous part. Now we’re getting to seriously good games. 20–19 String Railway — Build railways of strings. Simple, sometimes frustratingly imprecise, but all the same very charming. This is a delightful game, a lovely filler in a small box that works with a full range of…
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My 2014 top 100: 40–21
Here’s the previous part. 40–39 Australian Railways — The third Early Railways Game on the list. The three games are almost identical, but this one’s different, and the best: it features organic link growth. So, instead of railroad links appearing in the middle of nowhere, they form a contiguous network. That’s pretty clever, huh. This…
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My 2014 top 100: 50–41
Third part of my Top 100 list. Here’s the previous part. 50–48 Qwixx — Delightful filler game with dice. I’ve made an online score sheet for the game. Pantheon — This is the highest-ranking Bernd Brunnhofer title on my list, beating St. Petersburg and Stone Age. Is it a better game than the two, especially Stone Age?…
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My 2014 top 100: 74–48
This is the second part of my Top 100 list. Here’s the first part with more explanations. Looks like here I’m starting to move to games rated 8+, the previous list was mostly games rated 7. 74–72 Timeline — Very simple idea; other games do the same thing, with more complications. This simple version works quite well,…
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My 2014 top 100: 75–104
Since everybody else is doing these top 100 lists, I’m joining the fun. This is the first installation, stay tuned for the next parts in the next days (I’m not following Mark’s suit and dribbling the list one by one, especially as the lower positions are essentially tied). How did I make the list? I…