Tag: Antiquity

  • Antiquity and Innovation

    Last Sunday we played a game of Antiquity. Typical results — a San Christofori win. Hannu played a good game and won the game just turns before pollution would’ve made his society collapse, or so. I played a weak game and was pretty far from winning, but at least I didn’t run out of wood… […]

  • Notes on Antiquity

    I missed the regular gaming this week, but I was blessed with an opportunity to play Antiquity. The last time was back in 2008, so it was about time. This was a similar experience as the previous game, actually. I played against newbies, winning and generally playing a satisfactory game. I didn’t record my patron […]

  • Board game club: Antiquity

    It’s been a while since I last visited the board game club. Bad timing and busy weekends… It was a real pleasure to go and to celebrate, I decided to play something heavier that doesn’t quite work with our Thursday evening sessions. First game of the afternoon was something lighter, though: we played Verflixxt! with […]

  • Storage solutions for Splotter games

    I’ve been happy with my ziploc bag arrangement for Antiquity, but seeing Tommy’s solution made me instantly jealous. So, since I was armed with a car yesterday, we drove to the Hong Kong junk paradise on the outskirts of the city and got me some Shakespeare equipment. I’ve got two different utility boxes. Antiquity uses […]

  • Antiquity

    Review of Antiquity in Finnish is available. Antiquity is a game of competing city-states. In the beginning, cities are empty and the landscape is open for all to take. As the game progresses, cities grow and new towns are founded, while the landscape is exploited and becomes a polluted mess of useless land. The question […]

  • Game weekend at Tommy’s, day two

    Saturday was a full day of games, though curiously we didn’t play as many games as on Friday night. The games were longer, though. Stefu joined us for Saturday, and Tommy’s brother Miikka did a guest appearance as well. The games were disturbed by an excellent meal of braised reindeer (nope, it wasn’t Rudolph), which […]

  • Controlled game of Antiquity

    Nestori was interested to try Antiquity and of course, I’m always interested to play the game, so we arranged a match while he was in Tampere. It was a two-player game, fresh change from the four-player games I’ve played. It was the most controlled game I’ve seen so far. We didn’t have any problems with […]

  • Multiplayer games for two

    Iain asked me about other multiplayer games that work with two (other than Caylus, that is). Well, here’s a small list: First of all there are few games with modular boards that scale really well. Samurai is the king of scalable games, as it works really well with two, three or four. Some might actually […]

  • Helcon 2005 — Saturday

    Saturday was games, games, games. About 50 people participated, playing lots of games. Few bigger ones were scheduled and the Memoir ’44 tournament kept on going. Here’s my games: Indonesia. Splotter was the theme of the day, and I started with Indonesia. The game’s about development of Indonesian economy. When the game begins, there are […]

  • Easier Antiquity

    I played a game of Antiquity with Johanna today. This time I chose to play the easier introductory game, without pollution and famine. The game was much easier, but still interesting to play. Johanna picked up the game quite well and we soon got off to a good start. When it was time to build […]