Tag: Innovation

  • Gaming Year 2021

    Covid-19. The pandemic got better, and I got the vaccine shots. I returned to the board game cafe meetings in June. Things have become much better. The number of games I played dropped significantly from 2020: from 753 to 481. In hours, I went from 339 to 266. The main reason for this is Nooa, […]

  • Gaming Year 2017

    In 2016 I tried 133 new games. That, I felt, was too much, and in 2017, a move was made to correct that. 17% of my plays were spent trying new games, and it felt too much. In 2017, I tried just 67 new games. The total number of plays was also slightly reduced, mostly […]

  • Gaming Year 2012

    Another year gone. Good years keep on rolling – I rather enjoyed 2011, and have no complaints about 2012. My kids continued to be good playing company. My son is now six and half, and is ready for some proper family games. I started introducing him to card games, as well, and that worked well. […]

  • Automobile, Pantheon

    Last week saw two game sessions. Neat. First I visited Robert’s weekly game night on Wednesday for a game of Automobile. The guys said they took three hours to play the game the last time, but fortunately we ran through in two hours this time. Not a bad game. I played very conservatively, didn’t take […]

  • Lords of Waterdeep, Last Train to Wensleydale

    Two weeks of board games, again: Last Train to Wensleydale. This got played once back in 2009 and has been collecting dust ever since. Part of the reason is the assumed two-hour length. Well, we did play a three player game in less than 90 minutes last week, so I suppose it’s not that bad. […]

  • Gaming Year 2011

    2010 was a good year. Well, 2011 was even better. I played more games than on any year on my records. Quality matters, too, but I can control quality more than I can control quantity and if quantity is good, quality tends to be good as well. I played lots of games with my son. […]

  • Antiquity and Innovation

    Last Sunday we played a game of Antiquity. Typical results — a San Christofori win. Hannu played a good game and won the game just turns before pollution would’ve made his society collapse, or so. I played a weak game and was pretty far from winning, but at least I didn’t run out of wood… […]

  • Catch-up: Resistance, Age of Steam, Arkadia

    Last Wednesday was a nice day of games. Some Die Dolmengötter, a quick and brutal Innovation and first go at The Resistance, the new Werewolf-style game which is faster and removes the player elimination. It’s an interesting game. Players form two teams. Leader chooses a group to go on a mission. The players on the […]

  • Gaming Year 2010

    Gaming year 2009 wasn’t terrific, but 2010 was. By numbers alone, I played a lot more games than last year. However, the biggest reason 2010 will go down in history as a good board game year was Nooa. I played well over hundred games with Nooa — actually, I played with Nooa about as much […]

  • Charly, Skåne, Innovation

    What an efficient session today! I brought four games, and all got played. That’s rare and pleasant. After a quick loss in Roll through the Ages (the shorter non-expansion game is certainly short), we moved to Charly. Charly is a quick filler where there’s food and animals, and those need to be matched. It’s a […]