Finnish Game of the Year awards were published today. Lautapelit.fi scored a double victory. Best children’s game: Muumien purnukkajahti (a Moomin game, I know nothing else). Best family game: Dixit Best adult game: Mallorca (aka Finca) Lautapelit.fi published Dixit and Mallorca, the Moomin game is a Finnish game (I guess) by Egmont. Dixit of course…
…is always an alternative, of course. There’s also an added bonus for chickening out: if the diamonds on a card can’t be divided equally amongst the explorers, the remainder is left on the card. When someone leaves, they get to pick up the leftover gems on their path. Clever, and makes for some tough decisions….
…gets 72 and so on. So, here’s my top ten games I really should play in the first quarter of 2003: Adel verpflichtet, Through the Desert Svea Rike Rummikub, Samurai Die Macher, Fabrik der Träume, Java, Linie 1, Medina, Skyrunner, Torres Well, not exactly ten or so, but anyway. The problem is, of course, that…
…players have more than one card in a colour, next highest cards are compared and so on. If a player is the only one to have cards of certain colour, he or she scores them without any questions. The draw deck is split into two halves, which are fanned out on the board so that…
Matthew Gray has whipped up a Virtual Board Game Stock Market, where participants can buy shares in Spiel des Jahres nominees, trying to predict which game wins the award. Each share in the winning game pays $100 in the end of the game and player with the most money wins — of course it’s possible…
I wanted to comment on something Shannon Appelcline wrote in his blog. He has banned comments from non-LiveJournal users so I’ll just have to say it here: So at EndGame I usually try and be really considerate of what people might enjoy and do all the consensus twaddle about what we should play. Today, because…
…level of reading. There are better drafting games for family use (Best Treehouse Ever and Sushi Go come to mind). Length: 20–30 minutes. What’s to like: Cool card art; enough space for interactive drafting; the theme works well. What’s not to like: Just another drafting game. My verdict: Heat is a fine game. I’m not…
…next company. Unfortunately it wasn’t nearly as good and Hannu wasn’t able to catch me, not with all his money. Unlike Wabash and other similar games, GMO is only about points in the end, so you need to convert your money to points, while controlling cash flow to ensure future competitiveness. I had excellent efficiency…
…eye on and making sure everybody plays correctly. Some of the rules are also primarily annoying. I get why it makes sense to restrict transactions to one buy and one sell when you land somewhere unless it’s a player-owned spaceport, in which case you get unlimited trading. Of course, players need some motivation to use…