Gameblog

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  • Gaming Year 2025
  • 1825 notes
  • Comments of the beast

    I’ve got 666 game comments entered in Geek. Quite a few games. I found a student paper clipping from years ago, where I proudly claim owning about 40 games, which was a large collection back then (I currently have 214, as listed in Geek).

    October 6, 2010
    Less about games

  • Recent games

    Space Hulk: Death Angel. I played couple of two-player games with my brother. In the first game we were severely beaten. We then tried playing the game removing the restriction on actions, allowing the same action to be taken several times in a row. Turns out the difficulty of the game is very much caused…

    September 29, 2010
    Session reports

    Carcassonne, Hornet, Innovation, Saba: Palast der Königin, Space Hulk: Death Angel, Tzaar
  • Canal Mania 1.5

    Just a quick note: we played another game of Canal Mania yesterday and used 1.5 edition rules — that is basic first edition rules, with canal scoring from the second edition. When you build a canal, you score the value of the contract immediately. Because that racks up points faster than usual, the goal is…

    September 26, 2010
    Session reports

    Canal Mania, Jyväskylä, Vasco da Gama
  • Canal Mania

    Canal Mania is better, when everybody has some idea on how to play and manages to create a decent network of canals. We played a good game yesterday, despite the lack of training – I gave my mother and Ismo the game to learn, but they were busy with all sorts of shady ditch business…

    September 25, 2010
    Session reports

    Canal Mania, Jyväskylä
  • Through the Ages play-by-web

    There’s a nice Through the Ages play-by-web site at Boardgaming Online. The interface is not very smooth, but it works as long as you know how to play the game. I’m in couple of games. One of them hasn’t progressed much — four players, different countries — but the other went seven rounds today thanks…

    September 21, 2010
    Outside world

    play-by-web, Through the Ages
  • Shopping

    I’ve started the Fall game shopping season. So far I’ve got copies of Dominion: Prosperity and 7 Wonders coming as soon as the Finnish editions are available. These are must have, and fortunately published by friendly folks at Lautapelit.fi. No trouble getting them, that is. I’m sort of tempted by the limited edition of 7…

    September 19, 2010
    Less about games

    7 Wonders, Cartouche, Dominion: Prosperity, Innovation, shopping
  • Space Hulk: Death Angel card game

    I got a review copy of something I’d never have bought myself. Fantasiapelit did a Finnish version of the Space Hulk: Death Angel card game and sent me a review copy. Why not — I know my brother has some interest to this, being an old Warhammer fan. This latest incarnation of Space Hulk is…

    September 18, 2010
    More about games

    Space Hulk, Space Hulk: Death Angel
  • Skat thoughts

    I’ve been playing Skat, quite a bit of it, actually, thanks to the very swift Xskat implementation running on my phone. The difficulty of Skat is overrated. It’s not that hard. I thought the auction was complicated, but it isn’t. At least against the computer opponents, most of the time you don’t really have to…

    September 16, 2010
    More about games

    AI, computer opponent, Skat
  • Six-player Antike

    Antike is one of the top games on the list of good games I don’t play nearly enough. Looking at my records, I played seven games in the six months after Essen 2005, then once in 2008 and once last week. Weak, especially considering how good the game is with six players. (I’ve got a…

    September 11, 2010
    Session reports

    Antike
  • Flash Duel

    I got a review copy of Flash Duel, a two-player combat game by David Sirlin. The game is a card game version of the classic fighting games like Street Fighter, with characters done in similar style. The base of the game is however more abstract and mathematical. A familiar game in new form Actually, Flash…

    September 5, 2010
    Reviews

    En Garde, Flash Duel
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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