…it’s a different world, but I think I’ll keep Canal Mania in my collection for situations like this. Of course, this is a mixed blessing, because I’m looking for some extraneous games in my collection I could sell to make some room and some money — I just ordered three new games as I found…
…game going. At first, the game looks like to be a very confusing. The rules are not overly complicated, but you’re pretty much puzzled about what you should be doing. In that way the game reminds me of Tigris & Euphrates. Also the turn structure is similar: in both games, players choose two actions from…
Our latest game session (actually on Tuesday) got a good start with Die Dolmengötter. It’s a favourite of me and Hannu, and the others were happy to play the game as well. Mika was the only newbie around. Petri had devised a rather clever strategy: avoid Mikko. I certainly did fairly well, pretty much thanks…
Horseless Carriage is the latest title from Splotter. It’s a game about the early automobile business. Players try to determine what features customers want in their cars and then produce cars to fulfil those needs. Mechanically, there’s a spatial puzzle of laying out your factory to build the cars with the necessary features and another…
…more like a product photo challenge. I was trying to come up with something interesting that would show the viewer how the game looks like. Again, click the pictures to see larger versions in BoardGameGeek (and thumb the photos there if you like them). Let’s start with the box cover shot. I thought the cards…
Hey, I did play games last week. Better blog about them before I head to this week’s game session, right? We tested an auction acquisition from last summer, Lords of Vegas. Had to try it before the math trade deadline, so I know if I have to pass it on right away… but no, it’s…
…the pieces are cardboard counters. Oldfashioned, but in a light and funny game like this, plastic figures would be great. Of course, Atlas Games isn’t Hasbro, so I guess it can be forgiven. The mechanics of the game are simple. Players move their armies and roll dice for battles. Cards cause random events and add…
I met the guys at the University cafe for a small session yesterday. Interesting enough, the entry exams for information studies were at the same time as our games! I was there too, six years ago, and now I’m just about graduated. I’m glad I’m done with that, really. We started with For Sale, which…
…of encouragement regarding it’s suitability for just four players. Olli requested St. Petersburg, which is of course always fine with me. Antti got the newbie treatment, as can be seen in the final results: Antti 92, Olli 138, me 142. He invested in buildings (I didn’t tutor him too much, thinking it’d be better if…
…jam three yellow pillars on the bottom level. Too bad for yellow… Well, he was able to get one of them back, so about half the game the tower stood on two (2) small yellow pillars. We did get the highest level on it, too. In the end, of course, the strategic point becomes moot,…