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  • Maharaja

    Brian Bankler writes in his blog about Maharaja and manages to sum up lots of good reasons why not to like the game. Positive feedback is probably one of the worst, when building palaces gets you more money to build more palaces! I’m considering should I even try to make an effort to play the…

    January 28, 2005
    Outside world

    blogs, Maharaja
  • Crime Scene Investigations

    I tried CSI: Crime Scene Investigation Board Game yesterday with Johanna. We both like the show, but have a healthy suspicion towards licensed games. Most of them suck, that’s general knowledge. Unfortunately CSI isn’t one of the good ones. The eight (yeah, just eight) crime stories are good, very much in style of the series.…

    January 27, 2005
    Session reports

    bad games, CSI: The Board Game, preview, roll and move
  • Dawn Under

    Another review on my Finnish site: Dawn Under or Dicke Luft in der Gruft. Dawn Under is a delightful game of putting vampires to rest before the dawn. The thick, double-layered board has sixty graves covered with headstones made of thick cardboard. Each headstone has one of six colours in it’s bottom. Players must find…

    January 25, 2005
    Reviews

    children’s games, Dawn Under, memory games, nice bits, review
  • New blog

    Brian Bankler has a new blog called The Tao of Gaming. The title is familiar to many, as that’s also the name of his old website. He has an RSS feed, which unfortunately doesn’t have full entries. His latest entry, Truly, you have a dizzying intellect is a good read.

    January 25, 2005
    Outside world

    blogs
  • Die Sieben Siegel

    I reviewed Die Sieben Siegel (in Finnish). Die Sieben Siegel (The Seven Seals) is a trick-taking game (one of these days I should write an introductory article on trick-taking games, in Finnish). In the Card Games classified index it would probably be in the exact bidding group (Spades is not in that group, but is…

    January 24, 2005
    Reviews

    card games, Die Sieben Siegel, review, trick-taking games
  • Jyväskylä game weekend

    Last weekend in Jyväskylä was good gaming time. As usual, I brought a bunch on games we played a lot. It’s refreshingly different, playing the same games over and over again instead of playing a variety of games just once or twice. I won’t bother with detailed session reports, but here’s a rundown of the…

    January 24, 2005
    Session reports

    Attika, DaVinci Code, Dawn Under, Die Sieben Siegel, food and drink, Geschenkt, Jyväskylä, Mogul, preview, St. Petersburg, trick-taking games
  • Book on connection games

    This post contains affiliate links to Amazon. As an Amazon Associate I earn from qualifying purchases. Affiliate links are marked with a €.An interesting book was advertised on Little Golem boards. Connection Games : Variations on a Theme is written by Cameron Browne. Here’s a summary from the publisher’s website: A comprehensive study of the…

    January 20, 2005
    Less about games

    abstracts, books, connection games
  • First game of the year: Dawn Under

    I broke my trend of starting the year with an Asian game and played Dawn Under with Johanna. I got some childish games recently, you know, with Niagara completing the set (I also got CSI: Crime Scene Investigation Boardgame, but that’s another story). Dawn Under is a childish memory game about vampires trying to seek…

    January 20, 2005
    Session reports

    children’s games, Dawn Under, Johanna, memory games
  • Year-end report format

    Mark Johnson’s Games Played in 2004 is an interesting year-end report. I just might use his format next year, if I remember to take a look at it before I start doing mine.

    January 19, 2005
    Outside world

    blogs
  • One Jump Ahead

    This post contains affiliate links to Amazon. As an Amazon Associate I earn from qualifying purchases. Affiliate links are marked with a €.I finished reading One Jump Ahead : Challenging Human Supremacy in Checkers, which was rather interesting book. It’s written by Jonathan Schaeffer, who designed Chinook, the first computer program to win a human…

    January 17, 2005
    Less about games

    AI, books, Checkers
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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