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  • Ricochet Robot solver

    Remember when I wrote about my Ricochet Robot solver back in 2002? Maybe not, but today I did get a message from Matthias Krings, telling me he has a working Ricochet Robot that’s fast. He doesn’t have Windows binaries, so I can’t check right now, but if you’re running Linux, go check Yet Another Ricochet…

    June 6, 2006
    More about games

    Ricochet Robot
  • Board game club: Edel, Stein & Reich, Bunte Runde

    Yesterday was board game club day, despite nice weather, sunshine and all. We won’t let that stop us! The turnout was good, three tables going on all the time. I got a nice bunch of people playing with me the whole afternoon with few changes. I suppose I can trust the club goes well without…

    June 5, 2006
    Seurapelikerho

    bad games, Bunte Runde, Edel Stein & Reich, Frank’s Zoo, Modern Art, Seurapelikerho
  • Small game session: Mexica, Bunte Runde

    I met the guys at the University cafe for a small session yesterday. Interesting enough, the entry exams for information studies were at the same time as our games! I was there too, six years ago, and now I’m just about graduated. I’m glad I’m done with that, really. We started with For Sale, which…

    June 2, 2006
    Session reports

    Bunte Runde, Industrial Waste, Mexica
  • Math trades and Spiel des Jahres

    I’ve been rather excited with the concept of math trades. There’s loads of math trade activity in the Geek, just check the trade forum (the math trade guide is good if you don’t know what this is all about). I haven’t been involved in those, as it doesn’t make sense from Finland and I’ve yet…

    May 29, 2006
    Less about games

    Caylus, math trades, Nacht der Magier, Spiel des Jahres, Thurn und Taxis, TradeResolver
  • Touché

    Since I got it, I might as well try it, right — so we cracked open my brand-new copy of Touché. The game is simple enough: play card to place a token on a matching square on board. The goal is to create three formations of your pieces. First player to do that wins. We…

    May 25, 2006
    Session reports

    bad games, card games, Touché
  • Ghost Olympics

    I finally got around and played Schloss Schlotterstein with Johanna. We dove straight in for the Ghost Olympics, a spooky five-event competition. First up was Haunting Balls, where you must collect mysterious metal balls. I won that event, with a six-second margin. It’s a tricky event, as the balls react to the ghost very strongly.…

    May 23, 2006
    Session reports

    Johanna, Schloss Schlotterstein
  • Objective vs subjective

    Yehuda asks: Is there a solid line between objective and subjective evaluation? Most people don’t agree with my particular assessment of Saint Petersburg, and not only due to my subjective criticisms. It’s possible that my objective criticisms are more subjective than I am willing to believe. Is it tautological that when people disagree about a…

    May 21, 2006
    Less about games

    blogs, St. Petersburg
  • Eurovision Song Contest: Lordi rules!

    39 years of being a loser, now it’s over! Lordi came, saw and conquered! A crushing defeat for everybody else! Lordi wins the song contest with the highest score ever! Finland goes crazy — I don’t think there’s ever been a single moment when this many Finnish blogs have been updated, for example. To understand…

    May 21, 2006
    Outside world

  • Alastair Reynolds and Puerto Rico

    This post contains affiliate links to Amazon. As an Amazon Associate I earn from qualifying purchases. Affiliate links are marked with a €.If you’re into science fiction (with a hard emphasis on science, not just any speculative fiction), you should be aware of Alastair Reynolds’ work. Particularly the trilogy of Revolution Space, Redemption Ark and…

    May 19, 2006
    Less about games

    books, BrettSpielWelt, Puerto Rico
  • Through the Desert

    New review up on the Finnish site: Through the Desert. Through the Desert is in Reiner Knizia’s top ten by any measure. The pastel camel game must be one of his best-recognised games and according to the BoardGameGeek ranking, the game is the seventh best Knizia title. That’s a well-deserved ranking, if you ask me.…

    May 17, 2006
    Reviews

    Reiner Knizia, review, Through the Desert
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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