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  • Cosmic Pig

    More crazy stuff from the Seattle Cosmic: a variant of Cosmic Encounter, which makes the game more like the Interstellar Pig. Take a look at the Cosmic Pig. If I played Cosmic Encounter more often, that’d be something I’d love to try.

    May 15, 2003
    More about games

    books, Cosmic Encounter
  • Growing old and bitter

    I went through my Boardgamegeek ratings and updated them a bit. Seems I’m becoming more critical: my average rating went down from 7.30 to 6.99. Quite a few games dived from 7 to 4, for example. It was an interesting exercise…

    May 14, 2003
    Statistical lunacy

    BoardGameGeek
  • Sunda to Sahul success

    I got the results of the previous board game club meeting last weekend (which I missed), and I’m happy to see the success of Sunda to Sahul. I borrowed the game, because Ilari asked and they played six games of it. Neat! It’s now the second most played game in our board game club this…

    May 14, 2003
    More about games

    Seurapelikerho, Sunda to Sahul
  • Game studies

    The game studies group meeting went well. My talk was rather unstructured, but hopefully someone got something of it. There were about eight people there, some of which were already quite familiar with board games. Different point of views, though. Petri seems like a fan of American school of board game design, citing games like…

    May 10, 2003
    Less about games

    Carcassonne, Fury of Dracula, Settlers of Catan
  • Recent action

    I’ve been hanging around at the Puolenkuun Pelit web forum. There’s not much about board games, but it’s been curious to watch and participate nevertheless. Also, they’re planning a gaming weekend in September, which looks like a good event. Yesterday I prepared my talk about board games, which I’ll be having tomorrow when the game…

    May 7, 2003
    Outside world

    Puolenkuun pelit
  • Interstellar Pig = Cosmic Encounter?

    Ron Hale-Evans has written a very interesting article about the Interstellar Pig in the Seattle Cosmic Wiki. Interstellar Pig is a book (mentioned here before), which features an interesting game as it’s main theme. The game, says Ron Hale-Evans, bears more than passing resemblance to Cosmic Encounter. If you’ve read the book, go read Ron’s…

    May 6, 2003
    More about games

    books, Cosmic Encounter
  • FinDipCon pictures

    FinDipCon pictures are finally available! There’s the event pictures to start with. I also took lots of game photos: Acquire, Capitol, Fabrik der Träume, FlowerPower, Go, Members Only, New England, Ohne Furcht und Adel, Royal Turf, Samurai and Taj Mahal. As usual, the captions are in Finnish but the pictures speak the international language of…

    May 5, 2003
    Pictures

    Acquire, Capitol, Citadels, events, Fabrik der Träume, FinDipCon, Flowerpower, Go, Members Only, New England, Pictures, Royal Turf, Samurai, Taj Mahal
  • The Games Journal

    A new issue of The Games Journal is out. I haven’t had a chance to read it yet, but the articles seem interesting. Especially the one about the evolution of German games — it should be handy when I prepare my talk for the game studies group next Thursday.

    May 1, 2003
    Outside world

    Games Journal
  • Top 10 list 05/2003

    Sunda to Sahul (1) Taj Mahal (10) Mare Nostrum (-) Tichu (7) New England (-) Sticheln (2) Löwenherz (6) Bohnanza (5) Wildlife (9) Go (3)

    May 1, 2003
    Less about games

    hot games
  • Mare Nostrum

    I played my first game of Mare Nostrum yesterday. Johanna wanted to play, as she’s (like me) a big fan of the Civilization computer game. As there were only two of us, we both had to play two civilizations to get enough players. I chose Carthage and Babylonia, Johanna had Rome and Egypt. I knew…

    May 1, 2003
    Session reports

    Civilization, empire-building, Johanna, Mare Nostrum
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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