Gameblog

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  • Gaming Year 2023
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  • Mono Green Aggro Stomp

    Mono Green Aggro Stomp

    Since I’m playing lots of Magic: The Gathering on Arena these days, why not post a few words about the game. I’ll post some of the decks I play. If you want to be my friend on Arena, I’m Hutilointia there. This has been my go-to deck. It started as the preconstructed green deck provided…

    September 14, 2020
    Magic: The Gathering

  • Copenhagen: Roll & Write

    Copenhagen: Roll & Write by Daniel Skjold Pedersen and Asger Harding Granerud, published by Queen Games in 2019. I received a review copy of the Nordic edition from Lautapelit.fi, the publisher of the Nordic edition of the game. Elevator pitch: The roll & write version of Copenhagen is a simpler, faster version of the original…

    September 3, 2020
    Reviews

    Copenhagen, Copenhagen: Roll & Write
  • My top 100 games in 2020

    I just finished my Top 100 list for 2020. It’s on BGG: Mikko’s Top 100 – 2020 edition.

    August 12, 2020
    Statistical lunacy

  • Dale of Merchants 3

    Dale of Merchants 3 by Sami Laakso, coming to Kickstarter on May 1st 2020. Sami Laakso was kind enough to send me a preview version of the game. I know Sami and have helped promote his games before, but I’ve also bought the published versions of all his games and will buy this one as…

    April 29, 2020
    Reviews

    Dale of Merchants, Kickstarter
  • Top 10 tile laying games

    I did a list of top 10 tile-laying games. I’ve defined tile laying much more strictly than the BoardGameGeek tile placement game mechanism list does. I’m looking for games where tile laying or tile placement is the main mechanism. The game should be about laying tiles, with spatial relationships between tiles being important: either connections…

    April 21, 2020
    More about games

    Attika, Blue Lagoon, Carcassonne, Carcassonne: The Castle, Cities: Skylines, Einfach Genial, Marrakech, Oregon, Suburbia, Ta Yü, tile-laying
  • Staying Power

    On a GCL Amoeba discussion, Eric Brosius started a discussion on his Staying Power metric he calculates for the games he has played. That interested me enough that I implemented the same metric in my own game stats. The way it works is that for a start, it’s an average of number of times a…

    January 28, 2020
    Statistical lunacy

  • Best 30 years of games – Jan 2020 edition

    I wanted to take a look at the best years of games, but didn’t feel like going through everything and ordering it manually. Fortunately, I was able to come up with an automatic solution. I have logs of all my game plays since 2001 and could use that data to rank the years. The solution…

    January 22, 2020
    Statistical lunacy

  • Gaming Year 2019

    2019 was a solid year of games. Updating my game stats app. A major project this year was updating my game stats app. I’ve been keeping my stats in a DIY web app, built with PHP and MySQL some fifteen years ago. I’ve been updating it and adding new features, but I’ve had some problems…

    January 9, 2020
    Statistical lunacy

    1825, A Feast for Odin, Afrikan tähti, Altiplano, Caverna: Cave vs Cave, Coconuts, Combo Color, Conflict of Heroes, Cribbage, Da Vinci Code, Dawn of Peacemakers, De Vulgari Eloquentia, Decrypto, Fashion Show, Food Chain Magnate, Greed Incorporated, Hero Realms, Imperial Settlers: Empires of the North, Indonesia, Just One, KeyForge: Call of the Archons, Krass Kariert, L.L.A.M.A., La Granja, Love Letter, Lovecraft Letter, Magic: The Gathering, Mombasa, Mysteries of Peking, Nusfjord, On the Underground: London/Berlin, Pandemic: Rapid Response, Pax Pamir, Polarity, Potion Explosion, Q.E., Res Arcana, Roads & Boats, Santo Domingo, Shards of Infinity, Solarius Mission, Spirit Island, Tapestry, Texas Showdown, The Colonists, The Taverns of Tiefenthal, Tokyo Highway, Undaunted: Normandy, Who Did It?, Wingspan
  • Escape from the Starline Express

    Escape from the Starline Express by Alessandro Deriu, published by Professor Puzzle in 2019. I bought a used copy myself, because this was a new escape room game series for me – I’ve never tried one of these before. Elevator pitch: An escape room puzzle game where you hunt down diamond thiefs in a 1920s…

    December 16, 2019
    Reviews

    Escape from the Starline Express
  • My top 20 games

    Here’s a top 20 list of games I like. This is based on my annual top 100 lists. I’ve been doing those since 2014, so I thought there’s some history there I could use. Here’s the latest edition on BGG. I scored each list: the first game gets 100 points, next one 99 points and…

    December 13, 2019
    More about games

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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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