Gameblog

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  • Gaming Year 2025
  • 1825 notes
  • Good service from Spiele-Offensive

    I must say Spiele-Offensive gets a nod from me. I recently placed a big order (almost 600 euros) there, driven by their selection (Neuland being the biggest incentive, I mean, I thought the game was firmly in the unavailable, you’ll-never-ever-get-it category). Ordering and paying (with credit card through PayPal) was easy and their shipping costs…

    January 26, 2006
    Less about games

    Caylus, Neuland, shopping, Spiele-Offensive
  • Blue Moon

    Blue Moon is a fantasy world developed by Reiner Knizia and at the same time the first game set in that world. A board game is on the way, so it won’t remain the only Blue Moon game for a long time. Gotta get them all Blue Moon is about eight different peoples, all mixed…

    January 25, 2006
    Reviews

    Blue Moon, card games, collectible card games, review, two-player games
  • In the Shadow of the Emperor

    In the Shadow of the Emperor seemed pretty cool when it came out. It was touted as a real gamer’s game with clever new mechanics. However, for some reason I played it twice and forgot about it afterwards. What happened? Setting In the Shadow of the Emperor is set in Germany in the late middle…

    January 23, 2006
    Reviews

    In the Shadow of the Emperor, review
  • Blockster

    I wrote a review of Blockster (in Finnish and sorry, no naked ladies on the marginals). Blockster is a small dexterity game, where players are trying to stack small plastic pieces according to cards. There’s a timer to add pressure! When someone fails, everybody else scores a point. The basic idea is nice, but the…

    January 22, 2006
    Reviews

    Blockster, dexterity games, Make’n’Break, review
  • Louis XIV

    Rüdiger Dorn’s Louis XIV started Alea’s new mid-size series. It’s not a big board game, but not a card-game either, but something in between. There’s no actual board, though there is something quite like it: a grid made of cardboard tiles, functioning as a board. The game definitely plays like a board game. Palace intrigue…

    January 20, 2006
    Reviews

    Louis XIV, luck element, review
  • Around the World in 80 Days

    Around the World in 80 Days by Michael Rieneck is based on Jules Verne’s book. Players are sent from London to circumnavigate the globe, hoping to make it back to London in 80 days. A race has begun! Race around the world So, it’s a race game. Race games have generally two problems, I think:…

    January 19, 2006
    Reviews

    Around the World in 80 Days, family games, review
  • Antike

    For me, Antike was definitely one of the brighter hits from Essen 2005. I had reordered the game, mostly tempted by the theme and having some faith in Eggert-Spiele thanks to Neuland, which was excellent. Lower price I got didn’t hurt, either. I wasn’t disappointed. While Antike isn’t the Civ Lite some people would probably…

    January 18, 2006
    Reviews

    Antike, civ games, empire-building, logistics, Mediterranean Sea, review
  • Finnish reviews: Antike, Louis XIV, Around the World in 80 Days, In the Shadow of the Emperor

    I’ve written few reviews recently. These are all in Finnish, I’ll write the English reviews here at some point: Antike, Around the World in 80 Days, In the Shadow of the Emperor, Louis XIV. Has anybody who doesn’t understand Finnish actually checked any of my Finnish reviews? Like, could I just claim to write like…

    January 18, 2006
    Outside world

  • Board game club: Antike, Antike!

    Board game club met last Sunday. It was a good meeting, with lots of people, some new faces and active gaming. After a warm-up game of Flix Mix (I’m still unbeaten in this game), we started a six-player Antike. That was one of my main wishes for the meeting, trying Antike with five or six.…

    January 17, 2006
    Seurapelikerho

    Antike, Around the World in 80 Days, Attribut, Banquet, expansions, Seurapelikerho, St. Petersburg
  • Travian

    I’m somewhat hooked on Travian. It’s a German multi-user online game you can play using just a browser. Let’s see if it sounds familiar: players farm their hexagon-shaped fields, producing a variety of resources: wood, bricks, iron and wheat. These are used to build new buildings and improve the fields, but also to create units…

    January 15, 2006
    Outside world

    empire-building, Settlers of Catan, Travian
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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