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  • Through the Ages and 18xx

    I’ve been playing some Through the Ages recently on Boardgaming Online. Turns out it’s one of those games I like less the more I play. The way the civilizations are built and everything is abstracted I still consider brilliant, but I’m getting more and more frustrated in the military aspects of the game. It’s the…

    April 22, 2011
    More about games

    1830, 1856, 18xx, In the Year of the Dragon, play-by-email, play-by-web, Through the Ages
  • Antiquity and Innovation

    Last Sunday we played a game of Antiquity. Typical results — a San Christofori win. Hannu played a good game and won the game just turns before pollution would’ve made his society collapse, or so. I played a weak game and was pretty far from winning, but at least I didn’t run out of wood……

    April 13, 2011
    Session reports

    Antiquity, Innovation, Innovation: Echoes of the Past
  • March 2011 Picture of the Month

    My photo (shown below) is currently in the lead in the March 2011 Picture of the Month contest! It’s a close race, though, as at the moment the next best photo  is just five votes behind (106–101). That other photo is by Mark Klassen, the current hall of fame #1 (fortunately he was third last…

    April 8, 2011
    Pictures

  • Gulf, Mobile & Ohio and Gang of Four

    Gulf, Mobile & Ohio is one clever game. We played it yesterday, with four players this time and couple of newbies… My fifth game, already, which is nice, and I’m just about to rate this as a 10. It’s just that damn good. The timing games, juggling into a position to open a good railroad,…

    April 7, 2011
    Session reports

    Gang of Four, Gulf Mobile & Ohio, Lamarckian Poker
  • Glen More and John Silver

    Yesterday we had our weekly meeting, and I’m raporting it today! How fast is that! While waiting for another player to arrive, the other Mikko and I played a quick match of 13×13 Go on his iPad. It was nice! I’ve been thinking about getting an iPad, mostly for gaming, but I’ve had some reservations…

    March 31, 2011
    Session reports

    Forbidden Island, Glen More, Go, iPad, John Silver
  • Last weekend: 7 Wonders, Dominion, Agricola

    Last weekend was another visit to Jyväskylä. I had bought them a copy of Dominion: Prosperity before — since most of my Dominion plays happen in Jyväskylä, I want to have those cards available. I didn’t take anything new with me, since there’s a decent collection of games available already. Here’s what we played: Dominion…

    March 29, 2011
    Session reports

    7 Wonders, Agricola, Dominion, Dominion: Prosperity, Jyväskylä
  • Catch-up: Kraken-Alarm, Forbidden Island, Railroad Barons

    Time for another catch-up post… It’s the Spring season for board game translations and those (and couple of other projects, like publishing the premium version of my WordPress search plugin Relevanssi) have kept my evenings busy. Here’s some new games I’ve played recently: Kraken-Alarm is a funny children’s game from Kosmos. It has a long…

    March 23, 2011
    Session reports

    Forbidden Island, Kraken-Alarm, Maskenball der Käfer, Pandemic, Railroad Barons
  • Poseidon, second game

    Oops, I was about to write about my recent games, then I got shocked I hadn’t posted anything about our Poseidon game and then I noticed I had an unpublished draft about it… Well, two weeks late, better that than never, I suppose… I played another game of Poseidon this week (see the first game…

    March 23, 2011
    Session reports

    Poseidon
  • Let’s Catch the Lion and Yinsh

    I played some games with my brother yesterday. Let’s Catch the Lion is a cute abstract game. It’s a very small variant of shōgi (Japanese chess), with a 3×4 board and just four pieces per player. The action starts right away. It’s a quick game and it didn’t take us long to play four rounds.…

    March 3, 2011
    Session reports

    Let’s Catch A Lion, Yinsh
  • Games with kids

    I missed Wednesday games last week, so it’s been a bit quiet. However, I’ve been playing lots of games with Nooa, I’m just lazy blogging about them. Here’s a bit of catch-up on that front: Mouse Carousel. Nine games in couple of days. Nooa is pretty good in this now he’s a bit older. When…

    March 2, 2011
    More about games

    Click Clack, Geistertreppe, Kayanak, Mouse Carousel, Villa Paletti
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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