Gameblog

  • About
  • Reviews
  • Gaming Year 2025
  • 1825 notes
  • First impressions of Combat Commander

    My copy of Combat Commander: Europe arrived on Monday and after evening spent with a knife cutting off the counters, I got the game ready to play. I met Olli yesterday for a quick battle. We played the first scenario, a simple meeting engagement between small Russian and German forces. Explaining the rules to Olli…

    February 21, 2007
    Session reports

    Combat Commander: Europe
  • Board game club session: Quackle!, Great Wall of China, Imperial

    Excellent session at the board game club today, I got to play everything I wanted! Quackle!, maybe better known as Snorta! for you foreign folks, was a silly game. It’s nice, but I much prefer Halli Galli when it comes to games like this. Quackle! seems to require a very specific atmosphere (read: very giggly);…

    February 18, 2007
    Seurapelikerho

    Antike, Great Wall of China, Imperial, Quackle, Seurapelikerho
  • Struggle for Rome (Kampf um Rom)

    Here’s a review of the latest historical Catan game. The same review in Finnish. Struggle for Rome is based on real-life history: it covers the time when the Roman empire was in decline and the eastern barbarian tribes came to loot and pillage Roman cities and then settled down and started their own kingdoms on…

    February 11, 2007
    Reviews

    Catan, review, Struggle for Rome
  • Age of Steam in Northern California

    We played a game of Northern Californian Age of Steam today. It’s a harsh map. You can notice it on the first round, when you survey the map for possible starting locations and find — nothing. There’s a distinct lack of good starting positions. San Jose is of course tempting — it’s a huge three-hex…

    February 7, 2007
    Session reports

    Age of Steam, Age of Steam Northern California map, Great Wall of China
  • Latest crush

    I’ve got this thing with war games. I’d like to have a tactical level war game in my collection. I like Memoir ’44, it works well for what it tries to be, but I’d like something with more detail, more story to it. However, Advanced Squad Leader and other games like it are way too…

    February 3, 2007
    More about games

    ASL, BattleLore, Combat Commander: Europe, Memoir ’44, shopping, Up Front, war games
  • Age of Steam repackaged

    I went and reorganized my Age of Steam set. The box is now reserved for maps, charts and rules (and it’s full — the new Mississippi Steamboats / Golden Spike set will fit, but no more thick sets!). All the bits are in a tackle box. The 24-hole Shakespeare box I had bought earlier held…

    January 31, 2007
    More about games

    Age of Steam, Age of Steam Golden Spike map, Age of Steam London map, Age of Steam Mississippi Steamboats map, Age of Steam Sun map, expansions, storage solutions
  • Board game club session: Struggle for Rome

    Yesterday’s board game club was a bit of a short affair for me, but I got what I wanted: a game of Struggle for Rome, the new historical Catan game. It’s pretty neat game, I think. There are lots of standard Catan elements, but lots of new. The most interesting feature is the way the…

    January 29, 2007
    Seurapelikerho

    Catan, Seurapelikerho, Struggle for Rome
  • Working on the book

    Almost two weeks of work done on the book, half days basically (I’m working in the mornings and during the day when the baby sleeps, few hours a day most days) and I’ve already covered over 80 games (these are not full-fledged reviews, but fairly short descriptions in most cases, page or so). The manuscript…

    January 19, 2007
    Less about games

    BattleLore, Beowulf, books, Great Wall of China, Reiner Knizia
  • Board game book

    I’m currently working on a book on board games. I happen to know someone, who was just recently made the publishing manager of a Finnish publisher looking to expand their catalogue of non-fiction books, and he asked if I was interested in writing a book on new board games. Well, you don’t have to ask…

    January 14, 2007
    Less about games

    books
  • Gaming year 2006

    Once again the year is over and it’s time for the year-end report. Here’s 2005 for comparison… Good games published in 2006 Age of Steam: London and Sun, 1830’s Pennsylvania and Northern California — I’ve played one map from each of the Bézier expansions, and loved both. Interesting new concepts, excellent production quality — great…

    January 2, 2007
    Statistical lunacy

    18VA, Age of Steam, Age of Steam London map, Age of Steam Pennsylvania map, Blue Moon, Blue Moon City, California, Celtica, Crystal Code, Diabolo, DVD Sudoku, Edel Stein & Reich, Elasund, Fjords, Halli Galli, Hamsterrolle, Jambo, Lord of the Rings: The Confrontation, Mauerbauer, Memoir ’44, Memoir ’44: Pacific Theatre, Nacht der Magier, Rat Hot, statistics, Thurn und Taxis, Tower of Babel, Verflixxt, Viva Topo!, VOC!, year review
←Previous Page
1 … 59 60 61 62 63 … 154
Next Page→

Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


Search

Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

Gameblog

Copyright 2022 Mikko Saari

Proudly powered by WordPress

We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.