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  • Catan card game

    I got Settlers of Catan Card Game, so of course I had to try it. Nestori agreed to test it out with me and off we went to Catan. The card game is a two-player version of the board game, necessary because trading really doesn’t work with two. As a consequence, there’s little player-to-player trading…

    April 4, 2005
    Session reports

    card games, Catan, city-building, San Juan, Settlers of Catan Card Game, two-player games
  • Pimp: The Backhanding

    As I said earlier, I had the unfortunate opportunity to play Pimp: The Backhanding. Had I known what it was all about, I might’ve passed it, as I didn’t quite enjoy it. As a game, Pimp’s virtues are limited. I think it’s fairly typical take that -game. Nothing spectacular here; it’s not the worst game…

    April 4, 2005
    More about games

    bad games, card games, disturbing themes, Pimp: The Backhanding
  • Lahti board game weekend 2005

    Once again I ventured to Lahti and Peter Munter’s board game weekend. After all, I had to go and rescue my sleeping bag I had forgotten there last time. For the record, it didn’t survive: Munter’s dog (a huge Great Dane, and I’m not talking about Mik Svellov now) had eaten it’s storage bag. Munter,…

    April 4, 2005
    Event reports

    Attika, Dos Rios, Einfach Genial, events, exploration games, Fresh Fish, Gang of Four, Intrige, Lightning Reaction, Lost Valley, Neuland, Pimp: The Backhanding, preview, Pueblo, Puolenkuun pelit
  • The Games Journal

    Another issue of The Games Journal is out. Stefu’s puzzle from last issue was actually the most popular one in the Games Journal’s history! This time there’s an interesting puzzle, too: it requires matching components from the same game. I got nine without looking at the Geek, so it’s a pretty tough one.

    April 2, 2005
    Outside world

    Games Journal, puzzles
  • Kneedeep in Dead

    I attempted the first Doom scenario against Johanna’s invaders. I got killed in a horrible way, after reaching the red key. Too bad, but it was still quite fun. I know I played pretty bad, forgetting damage bonuses and slowing down too much (should’ve run through the place much faster), but then again, I don’t…

    March 29, 2005
    Session reports

    Doom: The Boardgame, Johanna
  • Fifth Avenue

    I got some extra time, so as a result, you’ll get another review on the Finnish site: Fifth Avenue.´ I haven’t played Fifth Avenue much, but I think I have it pretty well nailed down. It’s certainly not bad as some have claimed — there are interesting decisions and good tension. However, for various reasons…

    March 24, 2005
    Reviews

    complicated rules, Fifth Avenue, review
  • Niagara

    Next up in my Finnish review site: Niagara. While Zoch is well-known for games with good presentation, Niagara is an extremely pretty game. From the first pictures I saw from the Essen fair 2004 I knew I had to see this game in action. I was not disappointed: the clever board (go see the pictures…

    March 24, 2005
    Reviews

    family games, Niagara, nice bits, review
  • Verflixxt, Amazing Labyrinth

    I came across two new games I haven’t heard about yet. Verflixxt is a new game from Kramer and Kiesling, but far from their earlier work together. The board of this roll and move game is made of cards with number values from -10 to +10. The last piece to leave each card (each player…

    March 23, 2005
    More about games

    Amazing Labyrinth, Australia, Labyrinth — Die Schatzjagd, roll and move, speed games, Verflixxt, Wolfgang Kramer
  • Monumento, High Society

    Monumento was the last game I reviewed on the old site and High Society is the first one on the new. Monumento (or Make’n’Break) is a very simple dexterity game. The player in turn takes ten large colourful wooden blocks and a deck of cards. When the timer is started, he or she turns up…

    March 19, 2005
    Reviews

    auction games, dexterity games, fillers, High Society, Monumento, review, speed games
  • Lautapelaaja.net is open

    I’ve been thinking about getting a domain for my board game site for a while now. Now, I’ve went and done it: Lautapelaaja.net (“lautapelaaja” is Finnish for “board gamer”) is open. The old page is gone, but the links aren’t dead — they redirect to the new site. If you’re linking to my site, please…

    March 17, 2005
    Outside world

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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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