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  • Quackle! (Snorta!)

    Review of Quackle! in Finnish. Snorta! — or Quackle!, as it’s known in Finland — is a light party game. The rules are very simple, the components attractive, the game works for up to eight players and it’s easy enough for kids yet interesting enough for adults to enjoy it as well. The components are…

    March 16, 2007
    Reviews

    Halli Galli, party games, Quackle, review, Snorta!, speed games
  • Combat Commander: Europe

    Review of Combat Commander: Europe in Finnish. I’m definitely an eurogamer — fond of fairly simple games that manage to create complex gameplay from a small ruleset. Yet sometimes I want more. This has been particularly true for war games: Memoir ’44 is fun, but ultimately not enough. In the other hand, Advanced Squad Leader…

    March 13, 2007
    Reviews

    ASL, Combat Commander: Europe, Memoir ’44, review, war games
  • Board game club session: Himalaya, Beowulf

    This post contains affiliate links to Amazon. As an Amazon Associate I earn from qualifying purchases. Affiliate links are marked with a €.Yesterdays’ board game club session started with Himalaya. I’ve played it before (during our mega Saturday in December 2005), but this time we had the correct rules and all. It was fun. We…

    March 12, 2007
    Seurapelikerho

    Beowulf, Himalaya, Seurapelikerho
  • Fighting for the chateau

    I met Olli over Combat Commander: Europe yesterday. If I count solo games, this was my fifth game so far. I’ve played the first four scenarios and one randomly-generated (had to try it; the generator is easy to use and works well). Scenario four has a group of Germans holding a Belgian chateau against Americans.…

    March 6, 2007
    Session reports

    Combat Commander: Europe
  • First impressions of Combat Commander

    My copy of Combat Commander: Europe arrived on Monday and after evening spent with a knife cutting off the counters, I got the game ready to play. I met Olli yesterday for a quick battle. We played the first scenario, a simple meeting engagement between small Russian and German forces. Explaining the rules to Olli…

    February 21, 2007
    Session reports

    Combat Commander: Europe
  • Board game club session: Quackle!, Great Wall of China, Imperial

    Excellent session at the board game club today, I got to play everything I wanted! Quackle!, maybe better known as Snorta! for you foreign folks, was a silly game. It’s nice, but I much prefer Halli Galli when it comes to games like this. Quackle! seems to require a very specific atmosphere (read: very giggly);…

    February 18, 2007
    Seurapelikerho

    Antike, Great Wall of China, Imperial, Quackle, Seurapelikerho
  • Struggle for Rome (Kampf um Rom)

    Here’s a review of the latest historical Catan game. The same review in Finnish. Struggle for Rome is based on real-life history: it covers the time when the Roman empire was in decline and the eastern barbarian tribes came to loot and pillage Roman cities and then settled down and started their own kingdoms on…

    February 11, 2007
    Reviews

    Catan, review, Struggle for Rome
  • Age of Steam in Northern California

    We played a game of Northern Californian Age of Steam today. It’s a harsh map. You can notice it on the first round, when you survey the map for possible starting locations and find — nothing. There’s a distinct lack of good starting positions. San Jose is of course tempting — it’s a huge three-hex…

    February 7, 2007
    Session reports

    Age of Steam, Age of Steam Northern California map, Great Wall of China
  • Latest crush

    I’ve got this thing with war games. I’d like to have a tactical level war game in my collection. I like Memoir ’44, it works well for what it tries to be, but I’d like something with more detail, more story to it. However, Advanced Squad Leader and other games like it are way too…

    February 3, 2007
    More about games

    ASL, BattleLore, Combat Commander: Europe, Memoir ’44, shopping, Up Front, war games
  • Age of Steam repackaged

    I went and reorganized my Age of Steam set. The box is now reserved for maps, charts and rules (and it’s full — the new Mississippi Steamboats / Golden Spike set will fit, but no more thick sets!). All the bits are in a tackle box. The 24-hole Shakespeare box I had bought earlier held…

    January 31, 2007
    More about games

    Age of Steam, Age of Steam Golden Spike map, Age of Steam London map, Age of Steam Mississippi Steamboats map, Age of Steam Sun map, expansions, storage solutions
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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