Gameblog

  • About
  • Reviews
  • Gaming Year 2025
  • 1825 notes
  • Visiting Italy

    We were in Italy last week. Two years ago we checked the jesters in Florence, this time I checked the background on San Marco. Well, actually we resided in Bardolino on the Lake Garda, but we made a day-trip to Venice (by the way: the anglicized names of the Italian cities really bug me… It’s…

    August 27, 2005
    Less about games

    Canal Grande, Italy, Mhing, San Marco, Scrabble, Tarot, Venice
  • Three years!

    Oops, almost missed the anniversary (actually, I thought it was the 22nd). I do remember our wedding anniversary (which is day after tomorrow), so perhaps I’ll just try to remember that this blog’s anniversary is two days before that. Which makes it today. Gameblog has been up three years now. I don’t know about the…

    August 26, 2005
    Less about games

    blogs
  • Tea and Metro

    Metro is of suitable weight and length to be played over a cup of tea, it seems. However, I’m afraid we’re not going to play the game again. Even though Johanna won the game hands down, she thought it was somewhat ho-hum. I agree — it can feel a bit pointless. It’s kind of fun…

    August 25, 2005
    Session reports

    Alhambra, Johanna, Metro, Tactic
  • Finnish Game of the Year finalists

    Finalists for the Finnish Game of the Year awards are out. Children’s games: Mighty Magpies (Harakkavarkaat) — Tactic Geistertreppe (Kummitusportaat) — Marektoy / Drei Magier Schatz der Drachen (Lohikäärmeen aarre) — Marektoy / Winning Moves Family games: Cranium CADOO — Danspil Ticket to Ride (Menolippu) — Lautapelit.fi / Days of Wonder Verflixxt (Sellaista sattuu) —…

    August 22, 2005
    Less about games

    awards, Finland, Vuoden peli
  • Easier Antiquity

    I played a game of Antiquity with Johanna today. This time I chose to play the easier introductory game, without pollution and famine. The game was much easier, but still interesting to play. Johanna picked up the game quite well and we soon got off to a good start. When it was time to build…

    August 10, 2005
    Session reports

    Antiquity, Johanna
  • Board game club: Antiquity and Shadows over Camelot

    Yesterday we played the first game of the much-expected Antiquity. Teaching the rules was fairly straightforward, but I didn’t stress quite enough that Cart Shops were needed to build inns and cities, too, because I think everybody but me fumbled with that at some point. The game progressed slowly. It took four hours, before Robert…

    August 8, 2005
    Seurapelikerho

    Antiquity, co-operative games, Seurapelikerho, Shadows over Camelot
  • Gold rush

    Joe Gola recounts his Silverton experiences in There’s Gold in Them Thar Cards. Suddenly I feel a rush to try to game! Man, that’s some well-written and attractive stuff about a five-hour juggernaut game! The new Gone Gaming blog where that entry appears looks promising, by the way. I should fix my blog roll on…

    August 7, 2005
    Less about games

    blogs, Silverton
  • Lost in the valley with no shopping

    We played Lost Valley after a while. This time we both explored the same side of the river, which made things a bit more interesting. Johanna’s fear of getting locked in the same two strategies was reduced, as she had a good time hunting animals and stealing gold from my mines. I played real idiot…

    August 4, 2005
    Session reports

    Johanna, Lost Valley, two-player games
  • Antiquity is here!

    Antiquity arrived, finally! It had taken a detour, visiting three Tampere post offices when it should’ve come through just two. That’s why I didn’t get it last week… Well, that’s all behind, now I can enjoy having the game around and that’s all that matters. First thoughts: oh, it’s huge! Oh, it’s full of counters!…

    August 2, 2005
    More about games

    Antiquity, city-building, complicated rules, preview, Roads and Boats
  • Blueberry Africa

    Just a quick game of Africa while we waited for the blueberry pie to bake. It was over fairly swiftly; actually, it was just on time. Johanna lead throughout the game, even though I almost caught her lead. However, good camp scoring in the end really finished the game for her advantage. I asked how…

    July 30, 2005
    Session reports

    Africa, Johanna, two-player games
←Previous Page
1 … 84 85 86 87 88 … 153
Next Page→

Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


Search

Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

Gameblog

Copyright 2022 Mikko Saari

Proudly powered by WordPress

We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.