Gameblog

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  • Gaming Year 2023
  • 1825 notes
  • Boardgame club session: Doom, Cluzzle

    Last month we had a record-breaking crowd, now just few players. Such is fortune, waxing and waning. Perhaps the international film festival had something to do with the smaller attendance. We had enough people to play games, and that’s quite enough. We started the games with Bug Bluff. A deck of 64 bug cards (eight…

    March 14, 2005

    Bug Bluff, card games, Cluzzle, Doom: The Boardgame, High Society, Mogul, Monumento, Paskahousu
  • Gone Fishing, Catan, Niagara

    A bunch of games played recently: I played a game of Gone Fishing! with Johanna on Friday. She proved to be a superior fisher. Of 31 possible fish points, she got 26. I fished after her, so I could tally my score against hers, but woe, I ended up eight points short. I was rather…

    March 13, 2005
    Session reports

    Gone Fishing!, Johanna, Marektoy, Niagara, Settlers of Catan, Settlers of Catan: Cities & Knights
  • Gone fishing with the bugs

    I got review copies of new Marektoy releases. Torakkapokeri aka Bug Bluff aka Kakerlaken-Poker is a very simple game of bluffing. Players give cards to other players face down, claiming them to be something — the player in the receiving end can either take and believe, take and doubt or pass on. Correct guess means…

    March 10, 2005
    More about games

    Bug Bluff, Gone Fishing!, Marektoy, preview, promo games
  • Doom

    I got my hands on Doom: The Boardgame today. Oh my, it’s neat! I can’t help being a parakeet. The bits are gorgeous! The figures suffer a bit from silly colours (I’d like to see them painted well), but they are still rather impressive. The amount of cardboard is also stunning — the game is…

    March 8, 2005
    More about games

    Doom: The Boardgame
  • Monumento and a curious design decision

    I scored a review copy of Monumento (also known as Make’n’Break). It’s a Ravensburger release with a rather simple idea. Players have 10 large colourful wooden blocks and a deck of cards. A card is turned from the deck and the player with the blocks must build the pile of blocks described in the card.…

    March 4, 2005
    More about games

    luck element, Monumento, promo games
  • Memoir ’44

    I wrote a lengthy review of Memoir ’44, in Finnish, as usual. I don’t think there’s much need for me to write a review of Memoir ’44 — just go and read the 20 or so reviews the Geek already has. The game has pretty good ratings and a ranking of 8th in the Geek…

    March 2, 2005
    Reviews

    Battle Cry, Commands & Colors, luck element, Memoir ’44, review, war games
  • The Games Journal is out

    The latest issue of The Games Journal is out. Check out the article on Ambition, Mike Church’s card game. I enjoyed the article very much and I’m certainly looking forward to reading the next installment. My friend Stefu has also created a nice Black Vienna puzzle. I solved it, so it can’t be very difficult,…

    March 1, 2005
    Outside world

    Ambition, Black Vienna, Games Journal, puzzles
  • Pirate’s Cove

    I wrote a review of Pirate’s Cove (in Finnish; review number 92!). I like Pirate’s Cove. I like the fancy bits (I think it’s one of the prettiest games I’ve ever seen), the theme is great and the game is simply a blast to play. However, I’m still rating it as 7. The game’s main…

    February 28, 2005
    Reviews

    dice games, double guessing, nice bits, Pirate’s Cove, review, role-playing games
  • Queen’s Necklace, Samurai and Höhlengrölen

    I’ve been busy writing reviews. I have already 91 reviews on my web site — I hear the 100 review mark calling my name already. That’ll take some time, but soon, soon I’ll be there. I’m not going to write long reviews of these games now; I’ll just summarize my thoughts shortly. Links are to…

    February 25, 2005
    Reviews

    Höhlengrölen, Queen’s Necklace, review, Samurai
  • Translation of Don

    I wrote a Finnish translation of Don. Enjoy. I noticed the exchange variant in the rules — has anybody given it a go? Is it any good?

    February 23, 2005
    Less about games

    Don, rules translations
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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