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  • 1825 notes
  • Kneedeep in Dead

    I attempted the first Doom scenario against Johanna’s invaders. I got killed in a horrible way, after reaching the red key. Too bad, but it was still quite fun. I know I played pretty bad, forgetting damage bonuses and slowing down too much (should’ve run through the place much faster), but then again, I don’t…

    March 29, 2005
    Session reports

    Doom: The Boardgame, Johanna
  • Fifth Avenue

    I got some extra time, so as a result, you’ll get another review on the Finnish site: Fifth Avenue.´ I haven’t played Fifth Avenue much, but I think I have it pretty well nailed down. It’s certainly not bad as some have claimed — there are interesting decisions and good tension. However, for various reasons…

    March 24, 2005
    Reviews

    complicated rules, Fifth Avenue, review
  • Niagara

    Next up in my Finnish review site: Niagara. While Zoch is well-known for games with good presentation, Niagara is an extremely pretty game. From the first pictures I saw from the Essen fair 2004 I knew I had to see this game in action. I was not disappointed: the clever board (go see the pictures…

    March 24, 2005
    Reviews

    family games, Niagara, nice bits, review
  • Verflixxt, Amazing Labyrinth

    I came across two new games I haven’t heard about yet. Verflixxt is a new game from Kramer and Kiesling, but far from their earlier work together. The board of this roll and move game is made of cards with number values from -10 to +10. The last piece to leave each card (each player…

    March 23, 2005
    More about games

    Amazing Labyrinth, Australia, Labyrinth — Die Schatzjagd, roll and move, speed games, Verflixxt, Wolfgang Kramer
  • Monumento, High Society

    Monumento was the last game I reviewed on the old site and High Society is the first one on the new. Monumento (or Make’n’Break) is a very simple dexterity game. The player in turn takes ten large colourful wooden blocks and a deck of cards. When the timer is started, he or she turns up…

    March 19, 2005
    Reviews

    auction games, dexterity games, fillers, High Society, Monumento, review, speed games
  • Lautapelaaja.net is open

    I’ve been thinking about getting a domain for my board game site for a while now. Now, I’ve went and done it: Lautapelaaja.net (“lautapelaaja” is Finnish for “board gamer”) is open. The old page is gone, but the links aren’t dead — they redirect to the new site. If you’re linking to my site, please…

    March 17, 2005
    Outside world

  • Boardgame club session: Doom, Cluzzle

    Last month we had a record-breaking crowd, now just few players. Such is fortune, waxing and waning. Perhaps the international film festival had something to do with the smaller attendance. We had enough people to play games, and that’s quite enough. We started the games with Bug Bluff. A deck of 64 bug cards (eight…

    March 14, 2005

    Bug Bluff, card games, Cluzzle, Doom: The Boardgame, High Society, Mogul, Monumento, Paskahousu
  • Gone Fishing, Catan, Niagara

    A bunch of games played recently: I played a game of Gone Fishing! with Johanna on Friday. She proved to be a superior fisher. Of 31 possible fish points, she got 26. I fished after her, so I could tally my score against hers, but woe, I ended up eight points short. I was rather…

    March 13, 2005
    Session reports

    Gone Fishing!, Johanna, Marektoy, Niagara, Settlers of Catan, Settlers of Catan: Cities & Knights
  • Gone fishing with the bugs

    I got review copies of new Marektoy releases. Torakkapokeri aka Bug Bluff aka Kakerlaken-Poker is a very simple game of bluffing. Players give cards to other players face down, claiming them to be something — the player in the receiving end can either take and believe, take and doubt or pass on. Correct guess means…

    March 10, 2005
    More about games

    Bug Bluff, Gone Fishing!, Marektoy, preview, promo games
  • Doom

    I got my hands on Doom: The Boardgame today. Oh my, it’s neat! I can’t help being a parakeet. The bits are gorgeous! The figures suffer a bit from silly colours (I’d like to see them painted well), but they are still rather impressive. The amount of cardboard is also stunning — the game is…

    March 8, 2005
    More about games

    Doom: The Boardgame
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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