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  • Helcon III — Sunday

    If you haven’t read Helcon III — Saturday yet, that’s the place to start from. Sunday began with a meeting, when the Finnish Diplomacy Association had it’s last meeting. It’s final now: the association will now be known as Finnish Boardgame Society or Suomen lautapeliseura. We’ll forget Diplomacy and start spreading the gospel of better…

    November 10, 2004
    Event reports

    Alhambra, Carcassonne: Hunters & Gatherers, Carolus Magnus, events, Fifth Avenue, Finnish Board Game Society, Helcon, Intrige, Mall World, StreetSoccer, Suomen lautapeliseura, Tikal, Yinsh
  • Helcon III — Saturday

    Helcon III began early in the morning, when we packed up everything in Tommy’s car and headed to the location. We quickly set everything up, unpacked games and arranged the tables and whatnot. First visitors arrived early and started playing games soon and soon more came. First game I played was a four-player Crokinole match.…

    November 9, 2004
    Event reports

    Bang!, Bohnanza, Bruno Faidutti, Crokinole, Die Macher, Don, Einfach Genial, Europa Tour, events, Evergreen, Gamut of Games, Geschenkt, Gipf, Helcon, Niagara, No-game, Oltremare, preview, Project Gipf, Sid Sackson, Yinsh, Zèrtz
  • Pre-Helcon games

    Helcon is history and it’s time to write another lengthy epic on the games played. The event was a wild success, with over 50 visitors during the two days. The place we had was practically full during the Saturday afternoon. There’s definitely new event next year, but we might be forced to look for a…

    November 9, 2004
    Event reports

    Alea, Around the World in 80 Days, Black Vienna, DaVinci Code, deduction, Einfach Genial, Eiszeit, Flowerpower, Games Journal, Geschenkt, Helcon, In 80 Tagen um die Welt, Mammoth Hunters, Michael Rieneck, preview, Reiner Knizia, Spiel des Jahres, Spiele der Spieles, Tigris & Euphrates
  • Amazing Puerto Rico board

    Downloading Mike Doyle’s PRege, La Ciudad might take a while, but it’s well worth it. Mike Doyle was frustrated because he was unable to see the whole picture of a Puerto Rico game. He went on and created some new art for the game. Instead of personal player boards, there’s a large common board, which…

    November 7, 2004
    More about games

    Mike Doyle, nice bits, Puerto Rico
  • New Movable Type

    I’m now running Movable Type 3.121 here. Major changes include new, smarter URLs for entries (old files remain, so links are not entirely broken) and new commenting system. I now support TypeKey, which is a global registration service. If you register with TypeKey, you can use that id to comment in several blogs. In Gameblog,…

    November 5, 2004
    About the Blog

    Gameblog, Movable Type, WordPress
  • Helcon expectations

    Today I’m heading to Helsinki and Helcon. I thought I wouldn’t take a huge load of games with me, but here I go, hauling one large bag and few smaller ones. If things go well, I’ll be able to sell most of those games and I don’t have to take them back. There are only…

    November 5, 2004
    Event reports

    events, Geschenkt, Helcon, Mall World, Media Mogul, Niagara, Oltremare, Roads and Boats, selling games, Victory & Honor
  • Some statistics

    I thought I’d entertain you with some statistics. This has nothing to do with games, but my blog, so feel free to skip this one. Anyway, I took everything I had written to Gameblog and wrote a program to count it. According to my counts, I’ve written about 135 000 words before this entry. That’s…

    November 4, 2004
    About the Blog, Statistical lunacy

    events, Gameblog, Helcon, Lahti games weekend, spreadsheet, statistics
  • The Games Journal

    A new issue of The Games Journal is out. Spot the Component 1.0 is a tough game piece id puzzle. I think I have eight to ten figured out — of 32! Getting more right would take some investigation.

    November 2, 2004
    Outside world

    Games Journal, Pictures, puzzles, Spot the Component
  • Little Golem news

    Iain got me playing Dvonn — I’ve been meaning to, but I have lacked motivation. Now I started and hey, it’s a good game. Right now it ranks second in the Project GIPF games, right after Zèrtz. I’m still to finish a game, so my opinion is still slightly vague. Meanwhile, I’ve figured out I…

    November 1, 2004
    More about games

    abstracts, Amazons, Dvonn, Gipf, Little Golem, play-by-web, StreetSoccer, Twixt, Zèrtz
  • Game Central Station is back!

    Mark Jackson is back with his Game Central Station. It’s nice to have it back, with a new, improved URL and all. Some of the stuff is still missing, the Departures page has no links to any blogs, but hey, it’s just fine. Some will find Color of the Wind, Alan Moon’s White Wind newsletters…

    November 1, 2004
    Outside world

    Alan Moon, Apples to Apples, blogs, Color of the WInd, Departures, Game Central Station, Mark Jackson, White Wind
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Rating scale

Here’s the rating scale I use, and how it corresponds to BGG ratings:

  • Enthusiastic: I love the game and want to play it. (9, 10)
  • Suggest: Good game, I want to play it and will usually suggest it. (7, 8)
  • Indifferent: I’ll play the game, if necessary, but won’t suggest it. (5, 6)
  • Avoid: I don’t want to play this game. (1-4)

(Thanks to Brian Bankler)


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Of green

The green colour of the sidebar is the Brunswick Green used by Nationalised British Railways – Western Region:

“A different color, also called “Brunswick green”, was the colour for passenger locomotives of the Grouping and then the nationalized British Railways. There were three shades of these colours and they are defined under British Standard BS381C – 225, BS381C – 226, and BS381C – 227 (ordered from lightest to darkest). The Brunswick Green used by the Nationalised British Railways – Western Region for passenger Locomotives was BS381C – 227 (rgb(30:62:46)). RAL6005 is a close substitute to BS381C – 227. A characteristic of these colours was the ease for various railway locations to mix them by using whole pots of primary colours – hence the ability to get reasonably consistent colours with manual mixing half a century and more ago.”

Wikipedia: Shades of green


There is a difference from play with dice, because the latter is open, whereas play with cards takes place from ambush, because they are concealed.

– Girolamo Cardano: Liber de ludo aleae (1564), translated by Sydney Gould as The Book on Games of Chance (Princeton University, 1953)

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